lolMiner 0.7 alpha 4 released

Published on: 2019-01-28

Release notes:

40234439?s=60&v=4

lolMiner 0.7 alpha 4

Minimal one liner example:

Linux:

./lolMiner --coin BEAM --pool beam-eu.sparkpool.com --port 2222 --user <your permanent address>.<worker name> 

Windows:

lolMiner.exe --coin BEAM --pool beam.sunpool.top --port 3333 --user <your public api key>.<worker name> 

Changes (over alpha 2 branch)

  • Fixed an segmentation fault / crash when miner starts up and detects the GPUs
  • Reduced memory consumption of 3G kernel to 2700 Mbytes (*)
  • Improved memory detection (the buffers now are created before actual mining starts)
  • Fixed the --shortaccept 1 to work now correctly with Beam stratum
  • Beam stratum now showing in command line which GPU submitted a share
  • API now smooths the speed values by an EMA algorithm

Performance

HD 7950: 8 sol/s
R9 280: 8-10 sol/s
RX 560: 6.0 sol/s
RX 570: 11.0 sol/s
RX 580: 12.0 sol/s
Vega 56: 19.5 sol/s
Vega 64: 21 sol/s
GTX 1060 3G: 10 sol/s (1) (2)
GTX 1060 6G: 12 sol/s (2)
GTX 1070: 16 sol/s (2)
RTX 2060 20 sol/s

(1) 3G mining is officially supported in Linux version and for Windows 7. Windows 10 does not allow full use of the GPU memory and uses itself some for Edge / Skype / Cortana and other system function. So it may happen that 3G cards fail the memory check or show 0 sol/s (Nvidia) or are slower then expected (AMD).

(2) Depending on core clock. Note that lolMiner likes clock frequency, because it makes massive use of the
L2 cache of the chip. On Nvidia lowering power target without other settings will massively impact your
performance. The best solution around this is to undervolt without only slightly lower clocks.

lolMiner as a GPU miner for AMD.

Go to the lolMiner 0.7 alpha 4 released download page